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5 guests, 3 members 0 Anonymous Members [ View Complete List ] >Zaji >Wrath >Knight |
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Our members have made a total of 16359 posts We have 37 registered members The newest member is Zaji Most users ever online was 178 on Sep 6 2007, 10:42 PM |
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Dinner Is Ready |
| Posted By: War @ Sep 25 2008, 07:09 AM |
FOOOOOOOOOOOOOD

Food and drinks are now in the game for players. It's not just for pets anymore.
Food and liquids are now a necessary thing for all members to have.
Each species can buy the two types of drinks, and the 4 types of foods for their species in the species stores.
These items can not be crafted, and instead can only be bought from the main species stores, this will help put money back into the game bank.
Each player now has two new stats shown in thier posts on the left, in their profile page, and in the stats window of the front interface.
Thirst and hunger.
Over time, the water levels and food levels shown in the percentage bars will drop. The amount it drops is based on close to real levels. On average, a human can last about 8 days without water, about a month without food before dieing.
Alien and predator levels are based off that but tweaked to reflect their species more. Aliens can go for MUCH longer periods of time without having to eat or drink before it starts to affect them badly.
Predators must eat more often. However the negative affects are not as bad as other species. Marines have a balance of both the good and bad effects.
The more drink you need, and the more food you require, the worse off you will preform. You will do less damage, and will be much slower than normal. Clan attacks are also affected.
Be sure to stay full and hydrated for optimal performance!
Here is the breakdown of items:
Aliens:
- A simple muddy puddle, aliens can scavenge water out of this. Cheap but also very low water content.
- Host Blood. You rip open the jugular of one of your live hosts in the hive and drink the sweet sweet blood from within. Very nutritious but they arn't that plentiful.
- A small insect. Low in food value, but cheap. Gobble them up.
- A small rodent, better nutrition than an insect.
- A baby mammal. A good source of flesh, but weighs a good amount.
- You hunt down a fresh human and feast upon their body. Heavy to carry around, but great nourishment.
Marines:
- Water. Your basic water bottle. good water source, but expensive.
- Beer. What every good marine enjoys. Has low water value in it, but restores a small amount of adrenaline when drunk as well!
- The marine HQ may provide shelter, but their vending machines only carry the same protein snack candy bar....low food value, but it's candy..
- Your basic standard issue USCM rations kit. Provides a decent amount of food.
- Two slices of hearty bread with some synthetic meat in the middle, good protein and tasty!
- One whole roasted synthetic chicken with a serving of vegetables on the site! Mmmmmmmmm
Predator:
- A special predator mix that when inhaled, forms moisture within the predator body. The equivalent of being covered in morning dew.
- Liqua Gel. This substance will provide a good amount of liquid but is in a jelly like form so it will last as well.
- Resource stimulant. This is nothing more than a handful of raw resource material squeezed together. This provides a low amount of nutrition, but is better than nothing.
- Re-Hydrated stimulants. This gives the predator some real good meal type of object. Hydrated food stimulants that provide a good amount of food, and a very little amount of liquid!
- A nice big meal of food stimulant substances. Much more food value than the re-hydrated stuff.
- A care package full of high density food stuffs from your home planet. Usually given to Hunting predators while on extended hunting expeditions. |
| Comments: 24 :: View Comments |
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Suit Up! |
| Posted By: War @ Aug 22 2008, 02:34 AM |

Marine ExoSuits
The marines have developed a new type of technology. The ExoSuit.
This bulking piece of robotics acts as a one man vehicle for the marines. The human can crawl up into it and move about using advanced hyrdolics.
The ExoSuit can provide the marine with great armor if the crafter is skilled enough. More armor than any chestplate could provide.
The Marine working the new suit will not be able to get into it wearing the armor they already have on. So the marine must remove all current armor in order to fit into the ExoSuit.
The Marine also can not carry any weapons with them when entering the suit. There just is no room for it.
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The Marine however, WILL find that the ExoSuit is not just a hulking shield for them, but it also comes equipped with an ExoSuit Cannon! When the Marine enters the suit, they will have access to this powerful gun.
This gun runs on energy provided by the suit so it does not need any ammunition.
The Suit may provide the Marine with good armor and firepower, however the marine will not be able to enter the HQ of their home base. The Suit can only be parked in garages.
This means if the Marine wishes to take cover back at home base, they will need to leave the suit.
Also while the Marine is in the suit, they will lose some adrenaline and posts over time. The amount is not great but prolonged residence in an ExoSuit wreaks havoc on the human mind.
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Rumors within the Marine HQ are spreading that the developers in the plants have started mass production on some powerful types of multi-person vehicles. Soon Marines may not have to walk to hive entrances in order to exterminate the hordes of bugs. |
| Comments: 12 :: View Comments |
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New Marine Updates |
| Posted By: War @ Aug 20 2008, 06:00 PM |
Humans have always been a striving industrial species. They have now improved the production of supplies to USCM troops around the galaxy.
Crafters now can make pistols using the pistol blueprints:

Pistols are weaker than pulse rifles, but have a much greater chance of not breaking. Crafting them is also much easier.
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Marine crafters can now also recycle any item in their inventory and turn them into resources!
Using the Resource Extractor:

Marines can now use this item and recycle any object. Most crafted items retain some mineral base to them, when run through this machine, they are able to be extracted. The resources are then distributed evenly between all types of resources for balanced building.
Crafted items may yield more resources than standard items such as clan papers and clone lab tools.
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Marine crafters have also had a reduction in prices of the blueprints used to create items. Thus moving their industrial ways even moreso into the future.
Soldiers and the like will now see more weapons and armor being made through production than ever before as the assembly lines heat up for the Humans. |
| Comments: 9 :: View Comments |
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[ Script Execution time: 1.3137 ] [ 12 queries used ] [ GZIP Enabled ]
AvP is copyright 2004 Fox Entertainment. Alien, Predator, and marine images are copyright 1977-2004 Fox Entertainment.
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Welcome to AvPvM.com! 
This is a web MMO based on the Aliens vs Predator universe. That includes by default, humans who are the marines.
This is mainly a message forum. However it has incredable RPG game technology built into it and lets you play out a real AvP RPG through your browser!
What you see here is the main news page. Updates to the game will be displayed on this front news area. From here you can log in or register. We will now visit the registration area and you can create your character!
You can move forward in this tour by clicking on the arrows in the upper left of this box.
Here, you can register a new account. The first area is basic forum information, a name, password email etc. The later part is where you create your character.
Choose from:
- Aliens - Can regenerate blood, turn other members into aliens with facehuggers, and heal by using headbites
- Predators - Have very powerfull weapons. Can carry the most weight. Have a self nuke weapon
- Marines - Get bonus to money, have higher intelect so they can craft easier, more variety in weapons.
Each species can then select a profession.
- Soldiers - Soldiers get bonuses to attacking other members, and can even get looted items off of killing other members of the game.
- NPC Hunters - These guys have the ability to hunt NPC units. NPC's stand for NON PLAYER CHARACTERS. They are created from NPC Crafters. Hunters get items and exp from killing these computer enemies. They very little from from killing other members.
- Crafters - Crafters CRAFT! They use tools bought in the store area to create weapons, armor and items. They then can sell those items in their very own user shops!
- Pet Owners - These people get a pet that can fight with them and grow with them. Each species gets a type of pet. Aliens get eggs which then turn into facehuggers and then aliens. Marines get synthetic robots, and Predators get Initiate warriors to train. Pets generate CPU's that are used as fuel for clans to attack with. Pets also generate money and gain exp along with their owners.
And of course. Each profession has a sub-profession, such as offensive/defensive attackers, or NPC crafters, or specializing in pets that heal you. Once you are set, fill out the rest of the forms and submit.
This is the main forum area. There are lots of forums to post in. Posting gives you many things such as:
- Posts
- Money
- Exp for your pets
- Resources for crafters
There are even forums just for each species. You can even buy your own forum area, or your clan can buy their own forum area. That way your clan has their own forum to post in and no one else can see it.
The same goes with the species forums. Only aliens can see in and post in the aliens forum. Keeping active ensures a powerful life.
Since you have not registered an account yet. You do not see an inventory. However you can get an idea of the store areas here.
This is the main HUB of the game. On the left you can see the many store links available to you as well as character links on the top left. Click off of this tutorial and hover your mouse over each button to see where they go!
This is the User Shop area.
Crafters can purchase their own stores here, and then put any item up for sale. They can determine the price of an item and how many to put up for sale. They can also ban people from using their shop.
This is the area you would go to find weapons, armor, and special items such as weapon upgrades, or medical supplies.
This is the Clan area of the game. Members can either join a clan or create their own clan. They can then enter this area to manage it. A clan is a group of people under 1 banner. Each clan has many things they can do:
- Attack other clans using CPU's
- Store items in the clan bank
- Build clan structures to boost the clan defense and damage
Clan leaders can designate co-leaders as well. Clan leaders and co-leaders can attack other clans, and form ranks among members.
Each rank allows the member more and more access to the clan system. A rank 1 can only view clan things. A rank 5 can do just about anything with the clan.
There are even Help Files for the game. It is a seperate system from the game running at wetpaint.com. It is user generated so you can even create an account here and add/edit to the help files. It works just like wikipedia does.
If you have any questions you can probably find the answer here. To get to the Help Files you just click on the big  link under the main navigation back on the site...
Now you can register your own account.
Click on the REGISTER link in the upper left and sign up!
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